Creating a VR ARPG Sandbox

So why am I creating No Future? My primary motivation is my VR ARPG sandbox called Pixel. No Future is simply a fun choice of something that will help drive the creation of that framework. My hope is to eventually develop several VR games using it. So what’s Pixel? Pixel is essentially a codebase for a VR ARPG sandbox inside Unity with built in level editing and generation in VR. The world is created using… Continue reading

No Future

Since it is now 2021 and I haven’t been doing any posts for a while I started feeling like I am neglecting the blog and wanted to introduce my new hobby project No Future. I have been pretty busy the last few months with a variety of work projects – some Unity/XR related and some not but a really nice mix of things and all in the realm of real-time 3D. I guess that I… Continue reading