Rift Ramblings (Part 6)

    Time for another take on Oculus, the Rift, and the new VR industry that is forming.  Everything has pretty much exploded since Facebook purchased the company.  That put Oculus on the map and brought a great deal of attention to the company and the new wave of VR technology now emerging.  We even had the first official conference for consumer virtual reality put together by SVVR. For a complete and well written account of … Continue reading

Rift Ramblings (Part 3)

It has been a while since my last Rift Ramblings.  I was mildly burned out after pulling together Lost Loot for the VR Jam, but I have been busy developing the concepts for the successor to it. During this process I have been trying to grapple with what makes a true VR game.  VR games extend beyond simply adapting current games to use a stereoscopic HMD.  They also need to bring interaction closer to the … Continue reading