Once upon a time…

I have been working on the beginning of the official story for AOS.  I have had lots of ideas and background material that has been percolating for years, however to actually begin the design of something that is supposed to excite, intrigue, and surprise people is extremely difficult.  Having no formal training in storytelling or writing, and being cursed with a programmer’s brain, I am working at a great disadvantage. The background story is a … Continue reading