Here is some concept art from my 8 year old son – two units we will have in the alien invasion arcade game we are working on. He likes to mock things up in Minecraft. I am starting to train him with MagicaVoxel which is what I am using to build the voxel models for the game. These units will likely grow in detail over time. I am focusing on a programmer art approach which is to get things in then refine them over time as the game play takes shape and the fun emerges!
Statuses
Kent Bye On LEAPcon
I really loved this summary of the event and totally agree with this!
“It’s a turning point & the birth of an embodied community of passionate AR creators. Spatial computing is here & is inevitable. Now the journey is to align idealistic vision with pragmatism.”
Wayfair Spaces
My LEAPcon Badge!
XRA XR Primer
Check out the XRA’s new guide XR PRIMER 1.0: A STARTER GUIDE FOR DEVELOPERS. Lots of great information in there for XR developers – this is all the foundational stuff you should know if you are doing any VR, AR, or MR work. Go read it!
It’s Now A Dev Blog
So, it has been a long while since I put anything on this website and I have decided I don’t want it to go to waste any longer. In that spirit I am now just going to write about my current development efforts and share some fun and insightful things about whatever I am working on. I will also share some tips on Unity and XR where it makes sense but everything will be fairly short and informal. It will be kind of a rambling development blog. 😉