Underwater Detail

Some more Blockbench models I made with my meager modeling skills. These are for underwater and beach details. Stones, seagrass, shells, corals, and starfish etc.

I am currently building a biome system which will control the detail models. For Zotbox there will be a mixture of blocks and detail models that make up the terrain. Detail models will work just like blocks being easily created or destroyed and tied to mechanics.

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About Michael Schenck

XR Developer | Unity and C# | Meta Quest • Making Zotbox a VR sandbox inspired by Minecraft • https://pixelatedramblings.com
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